Finding new meaning to the words “being camped”.

by on March 23, 2009

All we needed were a few campfire songs and some marshmallows on sticks, and it would have been the perfect camping trip ever. We were in a nicely wooded area and even right next to a quiet stream in Hillsbrad. Too bad all I had were three level ?? ally and my poor little knocked out priest.

May I ask what the great joy is in killing someone 40+ levels below you and sitting there until they rez so that you can do it again, and again, and again? And seriously, do you have to actually build a campfire on my body and sit around in a circle to make your point? I simply do not understand. I know that when you play on a PvP server that it is just part of the game to be fought and occasionally killed, but I would think that there would be some kind of limit to the killing spree. You get no honor and no reward, except for the fact that you know you are making someone very annoyed. I come to the conclusion that you must be a rather mean person, an angry weirdo, or some kind of moron little kid to do something like “camp” a poor little lowbie like my blood elf priest. And besides the killing, they had to get all creative and cry, hug ,love, and be sad for me, and then laugh, spit, and so on and so forth. All the while my ally friends were sitting around my corpse in a circle singing songs around a literal campfire. Pathetic my friends, pathetic.

{ 9 comments… read them below or add one }

Nance March 24, 2009 at 3:12 am

On Greymane this is kind of the attitude of everyone who plays Alliance. Or at least, that's my biased opinion as a Horde player. I don't get the motivation either. I'm all for same-level PvP action but the idea that you'd want to just grief someone into the ground like that is beyond me.

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elfennau March 24, 2009 at 12:50 pm

This is why I stopped playing on PvP servers a long time ago. Happened to me nearly constantly as both Horde and Alliance, and I got sick of it.

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Ben March 24, 2009 at 1:33 pm

I'd be willing to bet the farm that those campers were in one of two categories:

1) They had leveled those toons on a PvP server and are really horrible at same-level PvP so they have to get their rocks off to killing lowbies.

2) They leveled those toons on a PvE server and recently transfered them to PvP, and have no idea what real World PvP means.

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Ben March 24, 2009 at 1:35 pm

To follow up:

I play on a PvE server and I've found that, across the board, if a player has a decent Arena score and therefore are at least moderately good at PvP then they don't have a need to "prove" themselves. When I get a Duel invite (or whatever it's called) and I lose, if the winner gloats and laughs, etc, I can be assured that if I Armory him he either has no Arena score or it's very low.

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isheepthings March 24, 2009 at 3:43 pm

Those are good points…Usually I just level check the ??? with the armory but a peek at their arena score might shed some light on their pvp abilities given an even fight.

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Psynister March 24, 2009 at 1:45 pm

People play on PvP servers for various reasons. Personally, I play on mine because that's where my wife played, and she played there because her friend played there, who played there because her friends played there. I enjoy PvP a great deal, but I hate getting ganked while I'm questing. I constantly have the opportunity to kill alliance characters on my mage, and I'll be honest that quite frequently I take those opportunities. But typically it's a one shot thing where I one shot you, throw you a wave and then continue on my way.

If you're lower level and we're not in horde territory, then I usually run up and wave at you, then give you a moment to respond, and if there's no hostility then I'll try to have some fun with you for a minute before I go on my way. I found a group of level 40 allies going down to run BRD the other day while I was searching for Molten Core (no clue where it is, but I need a shield from there for my paladin) and could see from their health that a single Blast Wave would have killed all of them. But we all stood around playing with emotes and what little we know about horde<->alliance translation before I essentially escorted them down to their instance by killing everything in their path. Then I threw them a wave as they went inside and went on my way.

This is the first time I've heard of camping being taken this far. If they were all using emotes on you, then I assume you didn't release and go back to your body, or else they wouldn't have been able to target you. Just in case you aren't aware, if you don't release then they can target your body and see that you're still sitting there looking at them. If you release, then they can't target you but they can see your body sitting there. At that point they have two options (1) assume that you released and are on your way back to run, or (2) assume that you logged off and leave you alone. Generally they're going to go with the first option because everyone tries at least once to flee, at which point your body becomes bones and sends up the red flag warning to them that you're alive in the area and need to die.

If you raid a low level town though, I'm going to hang around and kill you until I'm bored or you have obviously logged out (as in I've been sitting on your face for an hour and half with no rez). If you try to run after you rez for the first time then I'll probably let you. But if you run only to return and do it again, then not only am I going to camp you, but I'm going to call in the rest of the guild so that not only am I camping you, but I'm also going to raid and wipe your closest cities (yes, plural) and camp everyone in there too. Hopefully you're not such a noob that you have no friends, because I really do want to kill all of your friends too if you're so stupid as to keep on attacking.

I was ganked so many times when I was leveling up my main that I now feel it my duty to protect all those who experience the same. Since my server is very low population and very Horde-heavy, it doesn't take long for the horde to completely overwhelm the alliance. I've spent more than one evening kicked back in a chair sitting in an alliance inn taking short breaks to go kill all the respawns and and flagged players.

But, I'm not a punk-camper like these guys obviously were. Setting up the fire on your body and sitting down around it was going too far in my opinion. If you had gone in and attacked all the low levels in the area or something then you might deserve it, but otherwise that was quite tasteless. And I will agree that Alliance players (in general) seem to be far more disrespecting and outright mean than any horde that I play with or against on my many servers.

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Attica March 24, 2009 at 10:21 am

Respect.

From my experience, a lot of players do not have this quality. Personally, when I encounter someone who is flagged, then I may want to rumble with them; however, there are many circumstances where I respect the player and whatever they may be doing.

For example, they could be in the middle of fighting an elite or on a very difficult quest. For some, this would be an opportune time to gank someone, but that’s not my style. They could be grey and worth no honor to me. I would probably pet or hug them to purvey a sense of superiority, but I wouldn’t attack them.

I have even encountered players farming elementals and revenants in Wintergrasp. We saw each other, we waved, and we continue farming. I know I was there to try to get enough eternals to get a new piece of gear made for myself and I knew that just maybe one of them were doing the same thing. Attacking them would only break the peace and both of our attempts at farming would be finished.

The world needs a little more respect.

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isheepthings March 24, 2009 at 3:49 pm

I've leveled all my characters on US-Kel'thuzad which is PvP. My original guild choose this server at launch after a vote. I voted Pro PvP and I think I'd still do the same. It has its moments of frustration but I'm 200% sure I'd feel like I was cheating if I played PvE. Sure I have some alts on PvE servers but I don't take them seriously and only level when KT is down.

Yeah it is kinda expected you might get a one-shot if I pass you and I'm not in a good mood but I'd never camp anybody unless they started a fight. I can recall a couple of times where someone started something while I was engaged with mobs while questing. I usually weigh the situation and then decide where to go from there. If I'm out gunned, I'll just alt-tab and let them camp as long as they want to waste time. I'll just read wow news or check email. If it looks like an even fight or they took a cheap shot cause they could never beat me toe to toe then I make them pay. Usually camp them for 3-4 kills or until they get the point and graveyard rez.

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isheepthings March 24, 2009 at 4:05 pm

Well dying in a PvP server while questing should be expected but simply being camped by a "Skully" (Player 10+ levels above you) is bad form. If they have the time to camp you I usually let them have at it.

Like Psynister pointed out, if you don't release then you'll still be targetable and they will "think" you are watching them. I alt tab and surf the web or go grab a snack. The longer they sit there killing level 15 boars the more fun it is for me…in those situations I feel I've had my revenge to the best of my ability. Let them waste their time not yours. Yes you'd rather be questing but just count this as "server maintenance".

These players make me long for the dishonor system blizzard toyed around with in Vanilla WoW. Here is a quote from the original manual:

"If you engage in objectionable PvP, such as killing new players or noncombat NPCs, you will earn dishonor. Earn enough and you will be branded an outlaw, suffer experience penalties, or even be attacked by every NPC on sight."

Sounds good right? Problem is it was too hard to implement. Determining what is "Objectionable PvP" was too hard to police. All I can remember is a honor being subtracted if you killed a low level guard from the opposite faction and even then it stopped at 0…you never we negative to my knowledge. Killing a lowbie player had no affect what so ever. That disappeared the same time as the battleground rank titles.

The closest thing we've had to that system is guards that straight up rock your world if you fight in town (Cenarion Hold anyone?) or reporting a player to a game master if they abuse game geometry to gain an unfair advantage. Which is commonly referred to as rooftop PvP….or arena pole dancing ;) .

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